all the ships travel 20% (i think) faster in time. The amount of deployment points you get is based on how many officers you have and how many objectives you have captured. Turning a planet to arid or jungle with TASC does a volatiles purge. 2b (released 2023-05-05) with ease and take your gaming. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. In vanilla, the automated ships cr drop-off is very drastic-the maximum attainable CR if you have 1 ai capital controlled by 1 alpha core is somewhere around 50%, not including built in hullmods + the logistics capstone. They require a monthly salary of 20 credits. 1a is now out! This is a . 2b. This library can also be used by other modders to implement unique shaders and make use of the built-in lighting, distortion, and post-processing APIs. Almost entirely ineffective against shields and features an interlock to prevent anti-shield use unless fully charged. Endorsements. Autosave. Vanilla infinite ammo missles suck, and some limited ammo missles are extremely feast-or-famine, which I don't super love. default as it was confusing new players Updated config loading logic to autopopulate any missing entries Updated autosave to use API’s cmdSave() instead of simulating keypresses 1. r/starsector. impl. 7. • 1. captains and officers), and 3,020 names for stellar objects (i. And this is usually regarded as the easiest mod with which to generate your own modifications. 1b (INCOMPATIBLE WITH V0. 1a gameplay! Starsector ( formerly Starfarer ) is an open-world single-player RTS space-combat game with roleplaying, exploration and economi. Power on the Deck, releasing the volume up button when you hear the startup chime. lazylib. It also finally introduce the musical themes composed by Mesotronik, that were made possible thanks to the contributions of all my generous patrons. Modded missles that are either: infinite but more useful, or: limited but with clear, easily accessible strong points feel much better. starfarer. Logistics Notifications by SafariJohn. I believe this leaves four energy mounts empty. On Mac, it's right inside the application package - right-click on the application and select "Show Package Contents" to see it. ago. Fuel is normally spent based on distance rather then speed, the exception, unless it changed this patch, is speed above 20 is discounted from the distance calculation. 95. Well, the solution to my car leaking is to just keep adding oil. starsector + autosave blackrock driveyards combat chatter common radar laziylib nexerelin shadowyards mayorate upgraded rotary weapons musiclib shaderlib my system idles with 900mb ram in use, so i thought reserving 3gb would be no problem. Currently filtering by: categories. Fleet Size By DP by Chozo. close. 2b…Open starsectorstarsector-coredatahullmodshull_mods. It only has a -1% penalty due to isolation from other colonies. Turn off your Deck. This mod lets the player make and fly the tesseract. Hey, huge fan of your channel, to make Iron Mode impactful, Iron Mode needs to be changed to include permadeath too, a. 95. To turn AutoSave on, save your file to your OneDrive or SharePoint folder from within your Microsoft 365 app. Today In starsector, instead of building a massive fleet of low tier trash, i'm gonna rock a single solo super ship and see how much damage i can do to the G. Find your starsector root directory (by default it's likely C:/program files (x86)/Fractal Softworks/Starsector and find the folder named mods The best place to find specific mods for the game is. If you repair this Automated Shipyard, you will have access to that feature permanently, as it is reusable. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. This is advice from an older gamer (36). Like a recent mod you have installed may be causing your game to have a heart attack. There should be a backup of your previous save in your saves folder. paths. -Alex, David, and the rest, for the game itself and all vanilla assets. . kandi ratings - Low support, No Bugs, No Vulnerabilities. done. data: – “forceSaveAfterMapChange”,. It also finally introduce the musical themes composed by Mesotronik, that were made possible thanks to the contributions of all my generous patrons. Marines gain experience when used on raids, and combining higher-ranked marines with lower will even out the experience between them. 1 (November 16, 2018): – Fixed certain key-combo misbehavior – Now works when the player isn’t piloting a ship – Works in Starsector 0. 13. Copilot. Can also be edited to actually autosave for you. Suggest 8gb to 16gb if you can. - Affects custom star systems with a "setLocation" by changing which constellations are considered closest to Core. It adds a small faction with a decent number of new ships and a single system towards the southeast corner of the sector. ago. 5. _mortache • Ludd is Omega • 6 mo. Then click on the folder with the same title as your Windows username. I tried, doesn't work. Starsector is a pretty simple game for players to modify, just as the majority of open-world games are created by small firms. alternatively you can just copy some player fleet and skill set, many are very good and guarantee win again 90% in game enemy's. Codespaces. Combat Alarm Sounds - Adds warning sounds for various things in combat (ex. Congradulation, you literally just made your own (small) mod to speed up starsector without mods :D Reply reply [deleted] • I've been told several times that sped-up combat changes calculations and AI behavior, not sure to what extent that's true but worth keeping in mind. Went from a required reboot between battles to playing for 8 hours without much issue. AI-RetrofitsV0. The first place were I'm obligated to recomend is the Mod Index on the official forums, and the three first mods I need to recomend are LazyLib, MagicLib and GraphicsLib, the first two are used by most mod makers as a way to create mods faster, and the latter is. If you don't finish the tutorial, it bugs out and you'll never be able to get any quests at all. Memory Leaks are like Car Oil. By default it won't force a save (as Starsector's saving process can take quite a while with many mods installed), but you can enable autosaves by editing saves/common/lw_autosave_settings. €2 per month. 5. Valheim Genshin Impact Minecraft. While the More Officer Skills mod is very spammy in the log - I suspect it's logging any time a level gets applied to any officer anywhere including in generated AI fleets - I doubt it's actually the cause of your issues. But 5 Shepherds alone offer much less bonus than 2 Salvage Rigs do, because the diminishing returns calculation puts things into terms of your largest single Salvage Gantry bonus. Annual_Cod_5896 • 1 yr. Download: Manual; 0 of 0 File information. The following is how I will attempt to grade each skill:The person who sends you there says that you can repair them for free in the station. ORA markets should provide a lot more of their weapons and fighters. If you want to enable autosaving, edit lw_autosave_settings. Adds a configurable save reminder to Starsector, with optional autosaving. UAF's loyal fanbase and supporters for their amazing support and trying out. . In this series we are setting out to do a playthrough of carrier only UAF, with the ships only allowed to field fighters/bombers and run point defense, no of. Starsector ; Mods ; Utilities ; Autosave; Autosave. Security. Add an autosave timer, then trigger a save around that time, preferably at market exit/battle won/jumping, then put the campaign. 1c (March 26, 2021) ===== Updated to be compatible with. concord. • 2 yr. The Pilgrim’s Path mission is initiated after the player visits one of the public Luddic shrines then expresses to the local Curate Sacraria, the shrine’s head priest, an interest in visiting the others. a. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. You do not gave enough ram to do it constantly. 95 - Guide to Missile Weapons. You can take this as Starsector mod showcase of starsector best mods. Slow development, very small staff, super attentive dev. Having console command mod to spawn ship directly on your fleet can produce some truly spectacular results. This is an extremely modded run with all kinds of goodies fro. You can then select which mod (s) you want to run with in the launcher. 96a] System Marke. in Re: Starsector 0. Lazy Lib. Description Files 1 Images 1 Videos 0 Posts 6 Forum 0 Bugs 0 Logs Stats chevron_left Back to files Autosave-5-1-2b-1683408764. Your mods are always unique but this kind of "white whale" idea as you put it is really perfect to round out exploration and collecting in. 95. They go in heavy industry or it’s upgraded version the orbital works. 1a] Autosave v1. If that doesn't work, type in "help" or "help conditions". Starsector. 2Ghz auto-boost under load, MSI board feature) Samsung 860 Evo ssdMedium universal and medium energy near the bow (front): 2 heavy needler + 2 ion beams (2000 range ion beams will keep any frigates attempting to flank you a sitting duck and very good at PD duty against larger strike crafts) Medium energy near the stern (back): heavy burst lasers for PD + protecting allies. 1, there were considerations for and against using the capital freighters/tankers such as the Atlas and Prometheus compared to their 2nd tier counterparts the Colossus and Phaeton notably for when fleets would approach their max size limits or if the player. Then add the item, for example, Alpha Cores. Uploaded: 12 Dec 2018 . Sometimes they even sound like characters from your favorite video games. Should help a lot with the flux side issues and the 40 extra OP never hurts. its basically same as auto resolve but some risk loosing ships. THE SHRINE OF HESPERUS. It's not like you can slap an Alpha AI core into the industry and expect them to be satisfied with simply being efficient like in Starsector. Automate any workflow. . Download 1 Collection for Starsector chevron_right. close. Version Checker now points to the right. Go to wherever you save ark like this: D:Program Files (x86)Steam GamessteamappscommonARKShooterGameSaved. 95 MINIMAL UPDATE TO-DO LIST [] data []This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. 1. It'd annoy to many players. A hullmod to automate any ship. KeplerOrbit: - Submitted by Liral, this provides. Utilities. Stay with your frontline, and once an enemy starts to get weakened, pulls back or gets seperated, jump in and destroy them, then pull back. 1b (INCOMPATIBLE WITH V0. Hey, huge fan of your channel, to make Iron Mode impactful, Iron Mode needs to be changed to include permadeath too, a. A simple mod that lets ships in battle say some useful (and not-so-useful) things. Starsector version 0. data after running. Current features. saves="C:UsersRobSavesStarsector". Planet Search by andylizi. Thanks for this reply, are you sure you're referred to the automated shipyard that. You take the role of a space captain seeking fortune and glory however you choose. Removed soft fleet size limit. Just buy it. However every time I start the game with the mod it crashes. 2…starsector + autosave blackrock driveyards combat chatter common radar laziylib nexerelin shadowyards mayorate upgraded rotary weapons musiclib shaderlib my system idles with 900mb ram in use, so i thought reserving 3gb would be no problem. Join for free. For when you want to support not only my modding but also my love for instant soba. GrandAlchemistPT • 8 mo. 1. . im really interested in 40k abandoned planets with awsome tech. Updated to be compatible with Starsector 0. This mod will warn you when you haven't saved in a while, and give a short description of how much has happened since your last save. 6. Unique DLs-- Total DLs-- Total views-- Version. With our comprehensive installation and usage guide, you'll be able to install and use Autosave with ease and take your gaming experience to the next level. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. No. exe to run with implicit trust it won't harm you. 2b) folder 10KB. It's not quite a fully passive ability. Humans are motivated by survival and quid pro quo so they will do the bare minimum to survive if they aren't being satisfied with a quid pro quo that makes them fulfilled enough to strive for excellence. . On Mac, it's right inside the application package - right-click on the application and select "Show Package Contents" to see it. i didn't expect that someone will answer my question that fast. Elevate your Starsector gameplay with the [0. Two out of 5 planets in the system have decivilized subpopulations, so its. Removed extra crew bonus. Starsector ships with its own version of Java and doesn't touch your system's version. VerifyError: Bad type on operand stackLatest changes: Refit screen integration (fix for JRE8), Merge-Tag to manually control multiple weapon groups at once (Hotkey [K]), GUI for custom tag customization and automatic tags (reachable via campaign GUI) Quick instructions: Unzip the archive in your Starsector/mods folder; Play the game and press the "J"-Key during combat or on the. lw_autosave, lw_lazylib, lw_radar, lw_version_checker, MagicLib, Mayasuran Navy, mayorate, Neutrino, nexerelin, ORA, portrait, prv raccoonarms, sad, SCY,. Simple in theory, but there’s enough people out there that you’d run into every possible scenario. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Open that sucker in a text editor like Notepad. But if you only have a few credits, just sacrifice 6 destroyers/frigates like kite class and the carrier will still be yours. Let me explain: While the game is only 15 USD. Special thanks to; Vermy, Naggy, and the rest of the core team for helping this mod come true at last. If you need an unusual resolution, your best bet would be to use a smaller default window resolution (only fill part of your screen), or use full screen, and let your GPU do the scaling. AutomatedRepairUnit. About Starsector: » Starsector is an open-world single-player space-combat, roleplaying, exploration, and economic game. 21 - kotlinx-coroutines: v1. Salvaging after battles is also a good way to get back some of the supplies/fuel spent. For when you want to buy me a cup of tea. You get the blueprint to make the ship instantly. ago. Uploaded: 12 Dec 2018 . Mod Details This mod adds the "Adversary", a player-like faction equipped with nearly all vanilla ships, weapons, fighters, and hullmods. The dev said it would be too annoying to have your game paused by an autosave every 10 minutes or so (saving takes time, especially with mods). Here are some of the best ones you can try today. Games. ago. . 7. 8Ghz(4. Games. close. Go to your install directory, saves, then the directory that matches your save name and rename campaign. 0. Instant dev environments. Expanded missiles for ships with a bunch of. 96a (Re. Controls are fully customizable. Starsector is a hard game, especially when you have no idea what to do. 2 Mod,. Change logs are released and updated incrementally. The goal of MagicLib is to create a community-built library of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every. Can also be edited to actually autosave for you. Unique DLs-- Total DLs-- Total views-- Version. json. Basicaly just googling update starsector to jre8 will find you all the steps and the needed version. Recommended for people with 8 GB of System RAM or more. It would probably do fine with removing the extended shields and more cap, but I need more data from fleet engagements against carriers. Tiers. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. 2 (July 12, 2022) ===== Updated to be compatible with Starsector 0. Any one malefactor might use the premise of a "mod" to introduce keyloggers, and you allow the game. Face new endgame enemies and acquire their technology, including new weapons and a unique capital-class ship. Choose from the options below. Last updateddrop that folder into the mods folder in the starsector directory. Yes, go into your singleplayer files and rename it. Thank you all for making this mod the best it. Utilities. Imagine going on a planet to find a swarm-type enemy and then invading, taking the tech threw a pop-up log or something like. s-mods with hull restoration are +5% each, so 10%, 15% it you take the leadership tree, 65%. For a full list of supported commands enter 'help' in the console. ScalarTech Solutions is a small faction mod that came about by accident as part of the 10th Starsector AI Fleetbuilding Tournament. 1a – Updated mod description with the default controls – Added option to suppress indicator messages. 1a] Autosave v1. -Alex, David, and the rest, for the game itself and all vanilla assets. 2 (released 2022-07-12) Mod, the choice for serious players seeking advanced features and customization. 2 (released 2022-07-12) Mod, the choice for serious players seeking advanced features and customization options. Packages. Selkie & Timid, Mayu, Histidine and the rest of a certain place's residence, for their support ranging from useful art criticism all the way to balancing concerns. Version 0. It is the fundamental mod required for the operation of many other modifications. Download:. 0 (April 24, 2018): – Initial releaseA mod that is 'not supported' by another mod usually means that both mods can be active at the same time and the features of the mods would apply only to their respective mods. csv. JAVA This change is also a placebo that won't affect the game's performance. Host and manage packages. 96a] Autosave v1. Set Java. No. data in the saves/common/config folder and set "enableAutosaves" to true (this file will only exist after you have launched the game with Autosave enabled at least once). stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you! It feels so good to eventually figure out how to destroy the remnant fleets. Salvage fleets don't need a huge escort (but definitely need some). If you force a different size (aspect ration), parts of the UI are arranged incorrectly, including outside of the window. 6. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. Nothing you keep in your personal storage, whether it is the rented storage at a colony or an abandoned station, will ever be remove by anything besides yourself. LoggedMarines are used to perform raid operations. About Starsector: » Starsector is an open-world single-player space-combat, roleplaying, exploration, and economic game. 96a Updated bundled libraries: - kotlin-stdlib: v1. ). a . 5. Blood-thirsty pirates for some, ruthless slavers for others, treacherous spies for the rest. I think the main rationale is that saving can be quite slow (especially when you are far into a campaign with several mods installed) and. First, make sure you properly modified the file setting the allocated memory for the game. 95. The goal of MagicLib is to create a community-built library of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder. fs. 2b Download: Manual 1 items Last updated 06 May 2023 10:32PM. Recommended for people with 6 GB of System RAM. captains and officers), and 3,020 names for stellar objects (i. The Combat Chatter Mod is an exciting new mod for Starsector that lets you chat with your friends while you fight off the enemy hordes! This mod provides a unique way to keep yourself and your friends informed about the battle brewing around you, and it’s sure to add some excitement to your fights. More specifically, the AI in the Sector itself have some kind of greater goal, and it's related to Omega. 240 AI ship points means 50% boost up to -50%. It can be brought up through a simple Ctrl+backspace command. 95. Completing bounties will reward the player with credits and improved reputation with the issuing faction. Basic maintenance (standard) is 70%, meaning up to 20%. Autosave: This mod automatically saves the game at regular intervals, preventing progress loss. Special mods is the "stronger" skill for super late game. . You can also use save if the result is not good. 8a. Re-ran the benchmark, same results. This mod adds a separate Guardian that has a bridge built on to it, it comes with a blueprint, it has the Automated ship hull mod removed so the player can fly it. But from most of the replies here, it seems like 0. Combat Chatter 6. Not as good as say, Duzahk (core worlds get a +45%. 9. You can then select which mod (s) you want to run with in the launcher. r/starsector • The start of an abomination, dubbed the "moderately cursed ship pack". A supply of instant soba. Adding items is easy, just do the same as for editing supplies. Is it possible to help me fix it real quick ? It should be in starsector core. Combat Alarm Sounds - Adds warning sounds for various things in combat (ex. idoubtithinki • 2 yr. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Download Mod. Autosave Sassault-Mikoyan Grand Colonies High Tech expansion Industrial evolution Interstellar federation Kadur Remnant Lazy Lib Logistics Notification Magic Lib Mayasuran Navy Nexerlin Scalartech Solutions Ship direction marker Starship Legends Stellar Network Star Federation Unknown Skies VIC Varya's Ship Pack Weapon Arcs. For more information on a specific. The game keeps one backup, but its only 1 save back. I thin. 2. autosave. I'd place it in the right corner, so that it's out of the way but isn't in a zone that's too busy with other information. It comes with some minor fixes and balance changes. 96a] Autosave v1. . Just remember to leave devmode after the action, it clutters up many interaction menus with „dev“ stuff. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. k. GraphicsLib. I should note: this is a process post, not a lore-dump. Nice to have, not essential. i love this mod but I have 1 small problem; the autosave can be a little aggressive about saving when u leave a market or after a battle, which combined with the fact that u cant pull up the pause menu to load or quit without exiting a market or battle turns it into a bit of a problem -- which is a shame bc saving when I leave a market & after a good battle is the only feature of this mod that. Detailed Combat Results by Nick XR. New drones and another hullmod to create them. Simply point it at your install directory, and it will pull up a list of all your mods, as well as any information included with them. 2b (released 2023-05-05) Mod, the choice for serious players seeking advanced features and customization options. Enter a file name and select Save. de_kriskard • 8 mo. 4x Xyphos deal minimal damage but take care of all PD duty with ease. Diplomacy events see faction relationships changing over time. Autosave-5-1-2b-1683408764. You take the role of a space captain seeking fortune and glory however you choose. Host and manage packages. Contents. -Dcom. The goal is to give you lots of meaningful choices in a malleable world. I live in Brazil, and it is kinda expensive for me. Common Radar 7. 5. ago. I wouldn't hold it against the game not having an autosave at all. Starsector Discord: For lots of feedback and bug reports. – Updated for Starsector 0. So this is about how I went about coming up with these ideas and implementing them, not what Baikal Daud’s favorite. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Captain's Log - Adds Intel entries for exploration stuff you've seen. Make sure this mod is enabled. 1a] Autosave v1. Unique DLs-- Total DLs-- Total views-- Version. sutopia. I will be making this in four parts, one for each tree: Combat, Leadership, Technology, and Industry. This interest can be secular, religious, or even cynical (which may become important later). 96a - Added music track from Star Federation (credit to MesoTroniK): Labyrinthine Nebula - Added music track from Shadowyards (credit to MesoTroniK): A Dreaming Sky - Significantly more differentiation between music tracks that play near the core worlds, out in non-core space, and in hyperspace - Tweaked. If your automated fleet relies on the computing power of the rest of the. If you feel like things are unrecoverable, but don't want to start a new game, check out the Console Commands. e. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. Factions will wage war against each other and try to conquer their enemies. That's actually good to know. If you're good on money then you won't be having supply issues. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Display. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. 2D RPG/Trade/Fleet Combat Game. Download: Manual; 0 of 0 File information. Select the one you want to pilot, then press X to take control of it. saves= line to point at the folder you want. e. We even managed to do it without having to spend a bunch of story points. Making the game auto save is easy in theory, but. Using frigates to capture those before the. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. A basic tutorial on ship refitting for beginners. riesenarethebest • meatbag • 10 mo. Having weird stuff and secrets stashed away in the corners of the world is such an appealing idea for starsector, I love it. I've edited it with excel loads of times, never had any problems, so you might want to try that. 1. Best reply. Causalities taken when raiding are based on a proportion of all the marines you are carrying regardless if they participate or not. From personal experience, it tends to be near the core worlds.